Movie Render Queue

After selecting Movie Render Queue in the dropdown menu, click on the clapperboard icon in the Sequencer tool bar.

../../_images/render-movie-menu.png

You will be displayed this panel. Click again on “MPMC_Storyboard_Sequence” in the category “Settings” to display the Settings.

../../_images/render-panel-MPMC-settings.png

In these settings, you can enable one or several export file formats, such as:

  • JPG or PNG sequences

../../_images/render-panel-MPMC-settings-images.png
  • WAV audio

../../_images/render-panel-MPMC-settings-wav.png

Note

Note that rendering the audio as WAV will litterally render a .wav file. There is no way to render a sequence with sound embedded.

  • Mov file formats using AppleProRes codecs (Windows only!)

../../_images/render-panel-MPMC-settings-mov.png
  • Avi file formats using Avid codec (Windows only!)

../../_images/render-panel-MPMC-settings-avi.png

You can also change Deferred Renderings :

../../_images/render-panel-MPMC-settings-deferred.png

To know more about Deferred Renderings*, please read this documentation about Render Passes.

And you can also change a few parameters to manage :

  • Anti-aliasing

../../_images/render-panel-MPMC-settings-aaliasing.png

To know more about Anti-aliasing, please read this documentation on Unreal Engine website.

  • Burn in information to be displayed on the footage as an overlay.

More information to come later

../../_images/render-panel-MPMC-settings-burnin.png
  • Console Variables to adjust some parameters.

To know more about Console Variables, please read this documentation Variables Editor.

../../_images/render-panel-MPMC-settings-variables.png

In the end, you will just have to select the final Output of the rendered sequence.

../../_images/render-panel-MPMC-settings-output.png

You can then hit “Accept” and hit “Render local” to export your animatic as a sequence.

If you need additional information, please read this documentation.