File Structure¶
Root Directory¶
File/Folder |
Description |
---|---|
Binaries |
Contains compilation Binaries(DLLs). This folder is autogenerated on compilation. |
Config |
Contains some plugin configuration files (Nothing fancy here) |
Documentation |
Contains the plugin documentation : Doxygen for C++ references and Sphinx as main Developer Documentation |
Intermediate |
Contains all intermediate compilation files (e.g. “.obj”). Also contains files generated by Unreal Engine Build Tool (e.g. “MyClass.generated.h”) |
Meta |
Contains files that does not belong in other folders, as it is neither code, binaries, documentation, etc… |
Resources |
Contains the resources the plugin is shipped with (usually the plugin’s icons). |
Shaders |
Contains the plugins Shaders if it uses some |
Source |
Contains the source code of the plugin |
Iliad.uplugin |
Contains the main configuration of the plugin and its Modules |
LICENSE.md |
Contains the plugin license |
README.md |
Contains the plugin README |