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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Classes | |
class | FOdysseySurfaceEditable |
Functions | |
ODYSSEYIMAGING_API void | CopyBlockDataIntoUTexture (const FOdysseyBlock *iBlock, UTexture2D *iTexture) |
ODYSSEYIMAGING_API void | CopyURenderTargetPixelDataIntoBlock (FOdysseyBlock *iBlock, UTextureRenderTarget2D *iRenderTarget) |
ODYSSEYIMAGING_API void | CopyUTexturePixelDataIntoBlock (FOdysseyBlock *iBlock, UTexture2D *iTexture) |
ODYSSEYIMAGING_API void | CopyUTextureSourceDataIntoBlock (FOdysseyBlock *iBlock, UTexture2D *iTexture) |
ODYSSEYIMAGING_API void | FillOdysseyBlockFromUTextureData (FOdysseyBlock *ioBlock, UTexture2D *iTexture, ::ul3::tFormat iFormat) |
ODYSSEYIMAGING_API void | InitTextureWithBlockData (const FOdysseyBlock *iBlock, UTexture2D *iTexture, ETextureSourceFormat iFormat) |
ODYSSEYIMAGING_API void | InvalidateSurfaceCallback (const ::ul3::FBlock *iData, void *iInfo, const ::ul3::FRect &iRect) |
ODYSSEYIMAGING_API void | InvalidateSurfaceCallback (const FOdysseyBlock *iData, void *iInfo, int iX1, int iY1, int iX2, int iY2) |
ODYSSEYIMAGING_API void | InvalidateSurfaceFromData (const ::ul3::FBlock *iData, FOdysseySurfaceEditable *iSurface, const ::ul3::FRect &iRect) |
ODYSSEYIMAGING_API void | InvalidateSurfaceFromData (const FOdysseyBlock *iData, FOdysseySurfaceEditable *iSurface) |
ODYSSEYIMAGING_API void | InvalidateSurfaceFromData (const FOdysseyBlock *iData, FOdysseySurfaceEditable *iSurface, int iX1, int iY1, int iX2, int iY2) |
ODYSSEYIMAGING_API void | InvalidateTextureFromData (const ::ul3::FBlock *iData, UTexture2D *iTexture, const ::ul3::FRect &iRect) |
ODYSSEYIMAGING_API void | InvalidateTextureFromData (const FOdysseyBlock *iData, UTexture2D *iTexture) |
ODYSSEYIMAGING_API void | InvalidateTextureFromData (const FOdysseyBlock *iData, UTexture2D *iTexture, const ::ul3::FRect &iRect) |
ODYSSEYIMAGING_API void | InvalidateTextureFromData (const FOdysseyBlock *iData, UTexture2D *iTexture, int iX1, int iY1, int iX2, int iY2) |
ODYSSEYIMAGING_API FOdysseyBlock * | NewOdysseyBlockFromUTextureData (UTexture2D *iTexture, ::ul3::tFormat iFormat) |
ODYSSEYIMAGING_API void CopyBlockDataIntoUTexture | ( | const FOdysseyBlock * | iBlock, |
UTexture2D * | iTexture | ||
) |
ODYSSEYIMAGING_API void CopyURenderTargetPixelDataIntoBlock | ( | FOdysseyBlock * | iBlock, |
UTextureRenderTarget2D * | iRenderTarget | ||
) |
ODYSSEYIMAGING_API void CopyUTexturePixelDataIntoBlock | ( | FOdysseyBlock * | iBlock, |
UTexture2D * | iTexture | ||
) |
ODYSSEYIMAGING_API void CopyUTextureSourceDataIntoBlock | ( | FOdysseyBlock * | iBlock, |
UTexture2D * | iTexture | ||
) |
ODYSSEYIMAGING_API void FillOdysseyBlockFromUTextureData | ( | FOdysseyBlock * | ioBlock, |
UTexture2D * | iTexture, | ||
::ul3::tFormat | iFormat | ||
) |
ODYSSEYIMAGING_API void InitTextureWithBlockData | ( | const FOdysseyBlock * | iBlock, |
UTexture2D * | iTexture, | ||
ETextureSourceFormat | iFormat | ||
) |
ODYSSEYIMAGING_API void InvalidateSurfaceCallback | ( | const ::ul3::FBlock * | iData, |
void * | iInfo, | ||
const ::ul3::FRect & | iRect | ||
) |
ODYSSEYIMAGING_API void InvalidateSurfaceCallback | ( | const FOdysseyBlock * | iData, |
void * | iInfo, | ||
int | iX1, | ||
int | iY1, | ||
int | iX2, | ||
int | iY2 | ||
) |
ODYSSEYIMAGING_API void InvalidateSurfaceFromData | ( | const ::ul3::FBlock * | iData, |
FOdysseySurfaceEditable * | iSurface, | ||
const ::ul3::FRect & | iRect | ||
) |
ODYSSEYIMAGING_API void InvalidateSurfaceFromData | ( | const FOdysseyBlock * | iData, |
FOdysseySurfaceEditable * | iSurface | ||
) |
ODYSSEYIMAGING_API void InvalidateSurfaceFromData | ( | const FOdysseyBlock * | iData, |
FOdysseySurfaceEditable * | iSurface, | ||
int | iX1, | ||
int | iY1, | ||
int | iX2, | ||
int | iY2 | ||
) |
ODYSSEYIMAGING_API void InvalidateTextureFromData | ( | const ::ul3::FBlock * | iData, |
UTexture2D * | iTexture, | ||
const ::ul3::FRect & | iRect | ||
) |
ODYSSEYIMAGING_API void InvalidateTextureFromData | ( | const FOdysseyBlock * | iData, |
UTexture2D * | iTexture | ||
) |
ODYSSEYIMAGING_API void InvalidateTextureFromData | ( | const FOdysseyBlock * | iData, |
UTexture2D * | iTexture, | ||
const ::ul3::FRect & | iRect | ||
) |
ODYSSEYIMAGING_API void InvalidateTextureFromData | ( | const FOdysseyBlock * | iData, |
UTexture2D * | iTexture, | ||
int | iX1, | ||
int | iY1, | ||
int | iX2, | ||
int | iY2 | ||
) |
ODYSSEYIMAGING_API FOdysseyBlock* NewOdysseyBlockFromUTextureData | ( | UTexture2D * | iTexture, |
::ul3::tFormat | iFormat | ||
) |