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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Public Member Functions | |
| FOdysseyBlock (int iWidth, int iHeight, ::ul3::tFormat iFormat, ::ul3::fpInvalidateFunction iInvFunc=nullptr, void *iInvInfo=nullptr, bool iInitializeData=false) | |
| ~FOdysseyBlock () | |
| ::ul3::tFormat | Format () const |
| TArray64< uint8 > & | GetArray () |
| const TArray64< uint8 > & | GetArray () const |
| ::ul3::FBlock * | GetBlock () |
| const ::ul3::FBlock * | GetBlock () const |
| int | Height () const |
| void | Reallocate (int iWidth, int iHeight, ::ul3::tFormat iFormat, ::ul3::fpInvalidateFunction iInvFunc=nullptr, void *iInvInfo=nullptr, bool iInitializeData=false) |
| void | ResyncData () |
| FVector2D | Size () const |
| int | Width () const |
| FOdysseyBlock::~FOdysseyBlock | ( | ) |
| FOdysseyBlock::FOdysseyBlock | ( | int | iWidth, |
| int | iHeight, | ||
| ::ul3::tFormat | iFormat, | ||
| ::ul3::fpInvalidateFunction | iInvFunc = nullptr, |
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| void * | iInvInfo = nullptr, |
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| bool | iInitializeData = false |
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| ) |
| ul3::tFormat FOdysseyBlock::Format | ( | ) | const |
| TArray64< uint8 > & FOdysseyBlock::GetArray | ( | ) |
| const TArray64< uint8 > & FOdysseyBlock::GetArray | ( | ) | const |
| ul3::FBlock * FOdysseyBlock::GetBlock | ( | ) |
| const ::ul3::FBlock * FOdysseyBlock::GetBlock | ( | ) | const |
| int FOdysseyBlock::Height | ( | ) | const |
| void FOdysseyBlock::Reallocate | ( | int | iWidth, |
| int | iHeight, | ||
| ::ul3::tFormat | iFormat, | ||
| ::ul3::fpInvalidateFunction | iInvFunc = nullptr, |
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| void * | iInvInfo = nullptr, |
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| bool | iInitializeData = false |
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| ) |
| void FOdysseyBlock::ResyncData | ( | ) |
| FVector2D FOdysseyBlock::Size | ( | ) | const |
| int FOdysseyBlock::Width | ( | ) | const |
1.8.16