Iliad
Painting Plugin for UnrealEngine4 by Praxinos
Public Member Functions | Public Attributes | List of all members
FInstanceTexturePaintSettings Struct Reference

Public Member Functions

 FInstanceTexturePaintSettings ()
 
 FInstanceTexturePaintSettings (UTexture2D *iSelectedTexture)
 
void operator= (const FInstanceTexturePaintSettings &iSrcSettings)
 

Public Attributes

UTexture2D * mSelectedTexture
 

Detailed Description

Struct representing the selected settings for a mesh It allow us to remember which settings were selected when we come back to a previously selected actor

Constructor & Destructor Documentation

◆ FInstanceTexturePaintSettings() [1/2]

FInstanceTexturePaintSettings::FInstanceTexturePaintSettings ( )
inline

◆ FInstanceTexturePaintSettings() [2/2]

FInstanceTexturePaintSettings::FInstanceTexturePaintSettings ( UTexture2D *  iSelectedTexture)
inline

Member Function Documentation

◆ operator=()

void FInstanceTexturePaintSettings::operator= ( const FInstanceTexturePaintSettings iSrcSettings)
inline

Member Data Documentation

◆ mSelectedTexture

UTexture2D* FInstanceTexturePaintSettings::mSelectedTexture