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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Public Member Functions | |
| ~SOdysseyThumbnailSelectWindow () | |
| void | Construct (const FArguments &iArgs) |
| UTexture * | GetCurrentTexture () |
| bool | GetWindowAnswer () |
| FString | ObjectPath () const |
| FReply | OnAccept () |
| FReply | OnCancel () |
| void | OnObjectChanged (const FAssetData &AssetData) |
| SOdysseyThumbnailSelectWindow::~SOdysseyThumbnailSelectWindow | ( | ) |
| void SOdysseyThumbnailSelectWindow::Construct | ( | const FArguments & | iArgs | ) |
| UTexture * SOdysseyThumbnailSelectWindow::GetCurrentTexture | ( | ) |
| bool SOdysseyThumbnailSelectWindow::GetWindowAnswer | ( | ) |
| FString SOdysseyThumbnailSelectWindow::ObjectPath | ( | ) | const |
| FReply SOdysseyThumbnailSelectWindow::OnAccept | ( | ) |
| FReply SOdysseyThumbnailSelectWindow::OnCancel | ( | ) |
| void SOdysseyThumbnailSelectWindow::OnObjectChanged | ( | const FAssetData & | AssetData | ) |
1.8.16