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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Public Member Functions | |
~SOdysseyThumbnailSelectWindow () | |
void | Construct (const FArguments &iArgs) |
UTexture * | GetCurrentTexture () |
bool | GetWindowAnswer () |
FString | ObjectPath () const |
FReply | OnAccept () |
FReply | OnCancel () |
void | OnObjectChanged (const FAssetData &AssetData) |
SOdysseyThumbnailSelectWindow::~SOdysseyThumbnailSelectWindow | ( | ) |
void SOdysseyThumbnailSelectWindow::Construct | ( | const FArguments & | iArgs | ) |
UTexture * SOdysseyThumbnailSelectWindow::GetCurrentTexture | ( | ) |
bool SOdysseyThumbnailSelectWindow::GetWindowAnswer | ( | ) |
FString SOdysseyThumbnailSelectWindow::ObjectPath | ( | ) | const |
FReply SOdysseyThumbnailSelectWindow::OnAccept | ( | ) |
FReply SOdysseyThumbnailSelectWindow::OnCancel | ( | ) |
void SOdysseyThumbnailSelectWindow::OnObjectChanged | ( | const FAssetData & | AssetData | ) |