Iliad
Painting Plugin for UnrealEngine4 by Praxinos
Public Member Functions | Public Attributes | List of all members
SOdysseyStrokeOptions Class Reference
Inheritance diagram for SOdysseyStrokeOptions:

Public Member Functions

const FOdysseyStrokeOptions & GetStrokeOptions () const
 
virtual void NotifyPostChange (const FPropertyChangedEvent &PropertyChangedEvent, FProperty *PropertyThatChanged) override
 
void SetInterpolationType (int32 iValue)
 
void SetSmoothingCatchUp (bool iValue)
 
void SetSmoothingEnabled (bool iValue)
 
void SetSmoothingMethod (int32 iValue)
 
void SetSmoothingRealTime (bool iValue)
 
void SetSmoothingStrength (int32 iValue)
 
void SetStrokeAdaptative (bool iValue)
 
void SetStrokeOptions (const FOdysseyStrokeOptions &iValue)
 
void SetStrokePaintOnTick (bool iValue)
 
void SetStrokeStep (int32 iValue)
 

Public Attributes

 SOdysseyStrokeOptions
 

Member Function Documentation

◆ GetStrokeOptions()

const FOdysseyStrokeOptions & SOdysseyStrokeOptions::GetStrokeOptions ( ) const

◆ NotifyPostChange()

void SOdysseyStrokeOptions::NotifyPostChange ( const FPropertyChangedEvent &  PropertyChangedEvent,
FProperty *  PropertyThatChanged 
)
overridevirtual

◆ SetInterpolationType()

void SOdysseyStrokeOptions::SetInterpolationType ( int32  iValue)

◆ SetSmoothingCatchUp()

void SOdysseyStrokeOptions::SetSmoothingCatchUp ( bool  iValue)

◆ SetSmoothingEnabled()

void SOdysseyStrokeOptions::SetSmoothingEnabled ( bool  iValue)

◆ SetSmoothingMethod()

void SOdysseyStrokeOptions::SetSmoothingMethod ( int32  iValue)

◆ SetSmoothingRealTime()

void SOdysseyStrokeOptions::SetSmoothingRealTime ( bool  iValue)

◆ SetSmoothingStrength()

void SOdysseyStrokeOptions::SetSmoothingStrength ( int32  iValue)

◆ SetStrokeAdaptative()

void SOdysseyStrokeOptions::SetStrokeAdaptative ( bool  iValue)

◆ SetStrokeOptions()

void SOdysseyStrokeOptions::SetStrokeOptions ( const FOdysseyStrokeOptions &  iValue)

◆ SetStrokePaintOnTick()

void SOdysseyStrokeOptions::SetStrokePaintOnTick ( bool  iValue)

◆ SetStrokeStep()

void SOdysseyStrokeOptions::SetStrokeStep ( int32  iValue)

Member Data Documentation

◆ SOdysseyStrokeOptions

SOdysseyStrokeOptions::SOdysseyStrokeOptions
Initial value:
{}
void Construct( const FArguments& InArgs )