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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Public Member Functions | |
void | AddFrame (UTexture2D *iTexture, int32 iFrameLength) |
void | BindCommands (const TSharedRef< FUICommandList > &iCommandList) |
void | Construct (const FArguments &InArgs) |
const TSharedPtr< FOdysseyFlipbookWrapper > & | FlipbookWrapper () const |
float | FrameSize () const |
void | InsertFrame (int32 iIndex, UTexture2D *iTexture, int32 iFrameLength) |
void | SetFrame (int32 iIndex, UTexture2D *iTexture) |
Public Attributes | |
SOdysseyFlipbookTimelineTrack | |
void SOdysseyFlipbookTimelineTrack::AddFrame | ( | UTexture2D * | iTexture, |
int32 | iFrameLength | ||
) |
void SOdysseyFlipbookTimelineTrack::BindCommands | ( | const TSharedRef< FUICommandList > & | iCommandList | ) |
void SOdysseyFlipbookTimelineTrack::Construct | ( | const FArguments & | InArgs | ) |
const TSharedPtr< FOdysseyFlipbookWrapper > & SOdysseyFlipbookTimelineTrack::FlipbookWrapper | ( | ) | const |
float SOdysseyFlipbookTimelineTrack::FrameSize | ( | ) | const |
void SOdysseyFlipbookTimelineTrack::InsertFrame | ( | int32 | iIndex, |
UTexture2D * | iTexture, | ||
int32 | iFrameLength | ||
) |
void SOdysseyFlipbookTimelineTrack::SetFrame | ( | int32 | iIndex, |
UTexture2D * | iTexture | ||
) |
SOdysseyFlipbookTimelineTrack::SOdysseyFlipbookTimelineTrack |