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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Public Member Functions | |
FOdysseyLayerStackTree (FOdysseyLayerStackModel &iLayerStack) | |
void | Empty () |
FOdysseyLayerStackModel & | GetLayerStack () |
const TArray< TSharedRef< IOdysseyBaseLayerNode > > & | GetRootNodes () const |
int | Update () |
The tree structure that handle the content of the layerStack
FOdysseyLayerStackTree::FOdysseyLayerStackTree | ( | FOdysseyLayerStackModel & | iLayerStack | ) |
void FOdysseyLayerStackTree::Empty | ( | ) |
Empties the entire tree
FOdysseyLayerStackModel & FOdysseyLayerStackTree::GetLayerStack | ( | ) |
Gets the parent layerStack of this tree
const TArray< TSharedRef< IOdysseyBaseLayerNode > > & FOdysseyLayerStackTree::GetRootNodes | ( | ) | const |
int FOdysseyLayerStackTree::Update | ( | ) |
Updates the tree, returns the current index selected in the layer stack