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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Classes | |
class | FOdysseyStyleDefault |
Macros | |
#define | BORDER_BRUSH(RelativePath, ...) FSlateBorderBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
#define | BOX_BRUSH(RelativePath, ...) FSlateBoxBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
#define | DEFAULT_FONT(...) FCoreStyle::GetDefaultFontStyle( __VA_ARGS__ ) |
#define | ICON_FONT(...) FSlateFontInfo( RootToContentDir( "Fonts/FontAwesome", TEXT(".ttf") ), __VA_ARGS__ ) |
#define | IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
#define BORDER_BRUSH | ( | RelativePath, | |
... | |||
) | FSlateBorderBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
#define BOX_BRUSH | ( | RelativePath, | |
... | |||
) | FSlateBoxBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
#define DEFAULT_FONT | ( | ... | ) | FCoreStyle::GetDefaultFontStyle( __VA_ARGS__ ) |
#define ICON_FONT | ( | ... | ) | FSlateFontInfo( RootToContentDir( "Fonts/FontAwesome", TEXT(".ttf") ), __VA_ARGS__ ) |
#define IMAGE_BRUSH | ( | RelativePath, | |
... | |||
) | FSlateImageBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |