Iliad
Painting Plugin for UnrealEngine4 by Praxinos
Macros | Functions | Variables
OdysseyTextureEditorModule.cpp File Reference

Macros

#define LOCTEXT_NAMESPACE   "OdysseyTextureEditorModule"
 

Functions

 IMPLEMENT_MODULE (FOdysseyTextureEditorModule, OdysseyTextureEditor)
 

Variables

const FName OdysseyTextureEditorAppIdentifier = FName( TEXT( "OdysseyTextureEditorApp" ) )
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "OdysseyTextureEditorModule"

Function Documentation

◆ IMPLEMENT_MODULE()

IMPLEMENT_MODULE ( FOdysseyTextureEditorModule  ,
OdysseyTextureEditor   
)

Variable Documentation

◆ OdysseyTextureEditorAppIdentifier

const FName OdysseyTextureEditorAppIdentifier = FName( TEXT( "OdysseyTextureEditorApp" ) )