0.1 (UE 5.0.1)ΒΆ
EPOS structure
Shot / Board Sequences
No gap between Tracks
Automatic creation of Camera + Planes based on the FOV in UE Viewport
Auto Camera piloting
Drawings
Multiplanes
Detach Plane
World outliner structure
Shortcuts
Drag and drop Actors + Empty Actors
Notes Asset + Track + settings
Light table + settings
Viewport rotation
Naming convention + auto ID for Assets (Shot, Board, Texture 2D, Material)
Export video export footage
For more details about EPOS progression between February 2021 and September 2021, please watch this playlist in Praxinos YouTube channel.