Release notes - fixes and new features

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Elodie
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Inscription : Mar Oct 16, 2018 9:14 pm

Release notes - fixes and new features

Message par Elodie » Jeu Avr 02, 2020 1:38 pm

Version 0.1 - 2019-12-18

• UV map editing with a mesh selector
• Color selectors (Color Wheel, HSL, HSV, etc.)
• Layer stack (merge, duplicate, delete, lock and hide)
• Blending modes for layers and drawing tools (erase, multiply, overlay, burn, etc)
• Blueprint-based brushes (Odyssey brushes) with specific nodes (GetPressure, GetColor, etc.)
• Compatible with tablets (Ink & Wintab API) and pressure sensitive (+ other modes, like altitude & azimuth)
• Works in runtime (means you can edit a texture in ILIAD while play mode is activated)
• Exporting layers as 2D textures
• Pan, rotate and zoom
• Can edit 8-bit, 16-bit and 32-bit textures
• Undo & Redo stack
• Compatible UE 4.23

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Elodie
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Re: Release notes - fixes and new features

Message par Elodie » Jeu Avr 02, 2020 1:47 pm

Version 0.2 - 2020-01-24

• Add a preference to choose between ink/wintab/none feature
• screen dpi != 100% adds a shift when drawing on viewport
• Save-As doesn't save the current display
• Manage tilt(/azimuth/rotation/Pitch/Roll/Yaw/...) with wintab
• undo/redo doesn't work well when the strokes require time to be completed
• If you edit 16 bits or 32 bits images, you might experience artifacts when drawing
• New icons required for (un)lock alpha chanel in layers
• Finish the "Blend" node and add the "change sample size" node in blueprints. (crop/extend)
• Add "Alpha Lock" option in layers
• Compatible UE 4.24
• Fix dual screen bug when using tablets on PC.

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Elodie
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Inscription : Mar Oct 16, 2018 9:14 pm

Re: Release notes - fixes and new features

Message par Elodie » Jeu Avr 02, 2020 1:47 pm

Version 0.3 - 2020-03-27

• Add layer folder.
• New plugin icon for the UE plugin panel.
• Missings points when one start to draw with Ink.
• When creating a new layer: create it above the current one (AND in the right folder).
• Layers saved within the texture.
• No more "Not saved" warning message when closing Iliad.
• MacOS compatibility with tablets
• MacOS can compile Iliad (warning bugs fixed).
• 70 Odyssey brushes included by default in the package (note : Show Engine Content must be activated).
• Added basic Penbrush tool, without AA at the moment.
• Fix undo bug : not working properly with image sizes that are not a multiple of 64.
• Fix pan shortcut bug that could occur with the stylus input module.
• Add the checkbox : " Draw Brush Preview " in the Performance Options panel.
• Add " Edit Thumbnail " option in the OdysseyBrush RMB menu.
• MacOS : fix the random occurence of the [0,0] point when using tablets.

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Elodie
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Inscription : Mar Oct 16, 2018 9:14 pm

Re: Release notes - fixes and new features

Message par Elodie » Lun Juil 27, 2020 1:40 pm

Version 0.4 - 2020-03-15

• Brush pack update

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Elodie
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Re: Release notes - fixes and new features

Message par Elodie » Lun Juil 27, 2020 1:52 pm

Version 0.5 - 2020-07-17

Features:
• 4.25 compatibility
• ULIS3 implementation : more blending modes (layers and Odyssey brushes nodes), Catmull interpolation, etc.
• Added create odyssey brush inside Iliad category

Performances:
• New version of our graphical library: ULIS3, which significantly improves drawing performances.

Bugfix:
• Save system of Iliad textures improved to be coherent with UE4
• Deleting last layer in layer stack and creating a new one no longer crashes Iliad
• Undo/Redo no longer crashes when outside the undo/redo indexes
• Iliad no longer crashes when picking a color outside of the drawing zone
• The nodes "OnStateChanged" , "OnSelected" and "OnStrokeEnd" now works, so you can make most of the brush calculations before or after painting for better performances.

Others:
• Refactor of Iliad as a whole, allowing more flexibility for new changes and more comprehension of the code

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