Message
par Fabrice » Dim Juin 30, 2019 6:58 pm
Welcome aboard !
You are at the right place to follow Praxinos and exchange with its team.
Our first step is to create a powerful paint engine plugin for Unreal Engine. If you are not afraid to use nodes/blueprint logic, possibilities are endless.
Once it's ready, probably around the beginning of fall, we will work on the announced " multi-faceted software for 2D and 3D animation in a real-time environment ".
Real-time 3D has a lot to bring to 2D animation, and 2D animation can offer some missing tools to the 3D artists. It's very interesting, we really hope to help artists in their tasks.
Fabrice Debarge, Praxinos.coop