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ULIS
dev4.0.7
Utility Library for Imaging Systems
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Description / Title | Link | Usage |
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Agner Fog's Software optimization resources | link | Optimizations of core image processing |
What Every Programmer Should Know About Memory | link | Optimizations of core image processing |
Binary Compatibility Issues With C++ | link | Ensuring high quality standard for library components |
How To Export C++ classes from a DLL | link | Ensuring high quality standard for library components |
Blending modes for normal maps | link | New blendings modes in the context of 2D / 3D interoperability |
Inigo Quilez software resources | link | Various 2D & 3D resources |
Multivariate Interpolation on Wikipedia | link | Image interpolation for transformations and sampling |
OpenCL Specification | link | Reference API for asynchronous pipeline in image processing |
Yuri Boykov and Vladimir Kolmogorov MinCut-MaxFlow | link | Implementation for image filling based on graph representation |
Cache-efficient Graph Cuts on Structured Grids | link | Improvments on graph filling |
Parallel Graph Cuts | link | Improvments on graph filling |
PolyVectorization Repository | link | Possibly usefull representation for image inbeetweening |
PolyVectorField Paper | link | Possibly usefull representation for image inbeetweening |
VFX recommendation standard | link | Reference for recommended tools in the vfx industry |
Bounding Volume Hierarchies | link | Useful for tiled images |
Image Morphology | link | Useful for feature extraction in images |
OpenCL out of order queue | link | Reference API for asynchronous pipeline in image processing |
Bresenham geometry rasterization | link | Reference for image processing algorithms and rastezization |
Subpixel rendering for LCD screens | link | Reference for image processing algorithms and rastezization |
Summed Area Table on wikipedia | link | Image interpolation for transformations and sampling |
Adobe file format | link | Interoperability with other industry standard softwares |
Adobe PDF reference specification | link | Reference standard implementation of blending modes |
Cyril Crassin Inria, large volumetric structures | link | Useful for tiled images and large data structures |
Large volumetric structures | link | Useful for tiled images and large data structures |
Intel Intrinsic Reference | link | Optimizations of core image processing |
Intel Intrinsic Guide | link | Optimizations of core image processing |
Fluid simulation in image buffer | link | Reference for complex FX computation |
Image Processing Library in Modern C++ | link | Discussion on efficiency and simplicity for a generic image library |