ULIS  dev4.0.7
Utility Library for Imaging Systems
Bibliography
Description / Title Link Usage
Agner Fog's Software optimization resources link Optimizations of core image processing
What Every Programmer Should Know About Memory link Optimizations of core image processing
Binary Compatibility Issues With C++ link Ensuring high quality standard for library components
How To Export C++ classes from a DLL link Ensuring high quality standard for library components
Blending modes for normal maps link New blendings modes in the context of 2D / 3D interoperability
Inigo Quilez software resources link Various 2D & 3D resources
Multivariate Interpolation on Wikipedia link Image interpolation for transformations and sampling
OpenCL Specification link Reference API for asynchronous pipeline in image processing
Yuri Boykov and Vladimir Kolmogorov MinCut-MaxFlow link Implementation for image filling based on graph representation
Cache-efficient Graph Cuts on Structured Grids link Improvments on graph filling
Parallel Graph Cuts link Improvments on graph filling
PolyVectorization Repository link Possibly usefull representation for image inbeetweening
PolyVectorField Paper link Possibly usefull representation for image inbeetweening
VFX recommendation standard link Reference for recommended tools in the vfx industry
Bounding Volume Hierarchies link Useful for tiled images
Image Morphology link Useful for feature extraction in images
OpenCL out of order queue link Reference API for asynchronous pipeline in image processing
Bresenham geometry rasterization link Reference for image processing algorithms and rastezization
Subpixel rendering for LCD screens link Reference for image processing algorithms and rastezization
Summed Area Table on wikipedia link Image interpolation for transformations and sampling
Adobe file format link Interoperability with other industry standard softwares
Adobe PDF reference specification link Reference standard implementation of blending modes
Cyril Crassin Inria, large volumetric structures link Useful for tiled images and large data structures
Large volumetric structures link Useful for tiled images and large data structures
Intel Intrinsic Reference link Optimizations of core image processing
Intel Intrinsic Guide link Optimizations of core image processing
Fluid simulation in image buffer link Reference for complex FX computation
Image Processing Library in Modern C++ link Discussion on efficiency and simplicity for a generic image library