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ULIS
dev4.0.7
Utility Library for Imaging Systems
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| Description / Title | Link | Usage |
|---|---|---|
| Agner Fog's Software optimization resources | link | Optimizations of core image processing |
| What Every Programmer Should Know About Memory | link | Optimizations of core image processing |
| Binary Compatibility Issues With C++ | link | Ensuring high quality standard for library components |
| How To Export C++ classes from a DLL | link | Ensuring high quality standard for library components |
| Blending modes for normal maps | link | New blendings modes in the context of 2D / 3D interoperability |
| Inigo Quilez software resources | link | Various 2D & 3D resources |
| Multivariate Interpolation on Wikipedia | link | Image interpolation for transformations and sampling |
| OpenCL Specification | link | Reference API for asynchronous pipeline in image processing |
| Yuri Boykov and Vladimir Kolmogorov MinCut-MaxFlow | link | Implementation for image filling based on graph representation |
| Cache-efficient Graph Cuts on Structured Grids | link | Improvments on graph filling |
| Parallel Graph Cuts | link | Improvments on graph filling |
| PolyVectorization Repository | link | Possibly usefull representation for image inbeetweening |
| PolyVectorField Paper | link | Possibly usefull representation for image inbeetweening |
| VFX recommendation standard | link | Reference for recommended tools in the vfx industry |
| Bounding Volume Hierarchies | link | Useful for tiled images |
| Image Morphology | link | Useful for feature extraction in images |
| OpenCL out of order queue | link | Reference API for asynchronous pipeline in image processing |
| Bresenham geometry rasterization | link | Reference for image processing algorithms and rastezization |
| Subpixel rendering for LCD screens | link | Reference for image processing algorithms and rastezization |
| Summed Area Table on wikipedia | link | Image interpolation for transformations and sampling |
| Adobe file format | link | Interoperability with other industry standard softwares |
| Adobe PDF reference specification | link | Reference standard implementation of blending modes |
| Cyril Crassin Inria, large volumetric structures | link | Useful for tiled images and large data structures |
| Large volumetric structures | link | Useful for tiled images and large data structures |
| Intel Intrinsic Reference | link | Optimizations of core image processing |
| Intel Intrinsic Guide | link | Optimizations of core image processing |
| Fluid simulation in image buffer | link | Reference for complex FX computation |
| Image Processing Library in Modern C++ | link | Discussion on efficiency and simplicity for a generic image library |
1.8.16