# Viewport You can navigate through your canvas by using the options in the navigation bar :  ----------------  This area shows the size (in pixels) of your Texture. ----------------  This area is used to rotate your canvas. You can either enter a value (in degrees), or use the slide, or use the clockwise / counter clockwise arrows to rotate the canvas of 15°. You can also use the shortcut [R] to rotate your canvas with your mouse or stylus.  ----------------  This icon resets your canvas’ angle and size. ----------------  This slider allows you to zoom in and out your canvas. You can also use the Mousewheel up and down. On Mac, zooming in / out with two fingers on the trackpad will also work. You can also use the menu here to choose the size of your canvas in %. « Scale to fit » will automatically fit the size of your canvas to the size of the Viewport window.   To pan your canvas, there is no tool yet in the interface, but you can use the shortcut [P].  ---------------- When Using the "ILIAD mode" in Unreal Engine Viewport, you can also display the 2D viewport.  When stacked, you will be able then to use ILIAD shortcuts if you have the focus on the window. 