# Mesh Selector  With this panel, you select the Mesh used with the Texture and displays the UV Map as a HUD. --------------- Pick up your Mesh here  --------------- Select the LOD (Level of Details) and the UV Map  --------------- Change the color of the HUD here.   --------------- Displaying meshes requires lots of resources. If you don't need it any longer, we advise you to clear the mesh selector or use the LOD "None". 