# Mesh Selector

With this panel, you select the Mesh used with the Texture and displays the UV Map as a HUD.
---------------
Pick up your Mesh here

---------------
Select the LOD (Level of Details) and the UV Map

---------------
Change the color of the HUD here.


---------------
Displaying meshes requires lots of resources. If you don't need it any longer, we advise you to clear the mesh selector or
use the LOD "None".
