## Version 0.5 - 2020-07-17 **Features**: • 4.25 compatibility • ULIS3 implementation : more blending modes (layers and Odyssey brushes nodes), Catmull interpolation, etc. • Added create odyssey brush inside Iliad category **Performances**: • New version of our graphical library: ULIS3, which significantly improves drawing performances. B**ugfix**: • Save system of Iliad textures improved to be coherent with UE4 • Deleting last layer in layer stack and creating a new one no longer crashes Iliad • Undo/Redo no longer crashes when outside the undo/redo indexes • Iliad no longer crashes when picking a color outside of the drawing zone • The nodes "OnStateChanged" , "OnSelected" and "OnStrokeEnd" now works, so you can make most of the brush calculations before or after painting for better performances. **Others**: • Refactor of Iliad as a whole, allowing more flexibility for new changes and more comprehension of the code