## Version 0.1 - 2019-12-18 • UV map editing with a mesh selector • Color selectors (Color Wheel, HSL, HSV, etc.) • Layer stack (merge, duplicate, delete, lock and hide) • Blending modes for layers and drawing tools (erase, multiply, overlay, burn, etc) • Blueprint-based brushes (Odyssey brushes) with specific nodes (GetPressure, GetColor, etc.) • Compatible with tablets (Ink & Wintab API) and pressure sensitive (+ other modes, like altitude & azimuth) • Works in runtime (means you can edit a texture in ILIAD while play mode is activated) • Exporting layers as 2D textures • Pan, rotate and zoom • Can edit 8-bit, 16-bit and 32-bit textures • Undo & Redo stack • Compatible UE 4.23