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Iliad
Painting Plugin for UnrealEngine4 by Praxinos
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Additional Inherited Members | |
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IOdysseyChannelSlider (uint32 iFormat) | |
::ul3::FPixelValue | GetColorForProportion (float t) const |
float | GetProportionForColor (const ::ul3::FPixelValue &iColor) const |
virtual FReply | OnMouseButtonDown (const FGeometry &MyGeometry, const FPointerEvent &MouseEvent) override |
virtual FReply | OnMouseButtonUp (const FGeometry &MyGeometry, const FPointerEvent &MouseEvent) override |
virtual FReply | OnMouseMove (const FGeometry &MyGeometry, const FPointerEvent &MouseEvent) override |
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virtual | ~SOdysseyLeafWidget () |
void | Construct (const FArguments &InArgs) |
void | SetDesiredHeight (TAttribute< FOptionalSize > InDesiredHeight) |
void | SetDesiredWidth (TAttribute< FOptionalSize > InDesiredWidth) |
void | SetMaxDesiredHeight (TAttribute< FOptionalSize > InMaxDesiredHeight) |
void | SetMaxDesiredWidth (TAttribute< FOptionalSize > InMaxDesiredWidth) |
void | SetMinDesiredHeight (TAttribute< FOptionalSize > InMinDesiredHeight) |
void | SetMinDesiredWidth (TAttribute< FOptionalSize > InMinDesiredWidth) |
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IOdysseyChannelSlider | ODYSSEY_LEAF_WIDGET_CONSTRUCT_ARGS |
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SOdysseyLeafWidget | ODYSSEY_LEAF_WIDGET_CONSTRUCT_ARGS |
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virtual void | Init () |
virtual void | InitInternalBuffers () const override |
virtual void | PaintInternalBuffer (int iReason=0) const override |
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void | CheckResize (const FVector2D &iNewSize) const |
virtual void | OnResizeEvent (const FVector2D &iNewSize) const |
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TAttribute< ::ul3::FPixelValue > | mColor |
uint32 | mFormat |
FOnColorChange | OnColorChangeCallback |
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FVector2D | ExternalSize |
FVector2D | InternalSize |
TUniquePtr< FSlateBrush > | ItemBrush |
TUniquePtr< FOdysseySurfaceEditable > | surface |